Grants and Funding Available for ClassVR
Transform Student Outcomes with ClassVR
There are a range of federal and state funding opportunities available to schools, supporting the implementation of VR & AR in the classroom. Explore the numerous grants on offer and discover how ClassVR’s capabilities seamlessly align with funding requirements.
Speak to our team to find out what funding is available for VR for Education

Parent Teacher Assoisation
The most popular way classrooms recieve ClassVR is through PTA funding.
ClassVR is the perfect PTA project, provides inclusive and immersive learning right across school. Set it as your termly target, demo it at the summer fair, and boost it further with employer matched funding. Bring immersive learning to your pupils.
Inclusive Mainstream Fund For Schools
The Inclusive Mainstream Fund helps schools embed evidence-informed inclusive practice and remove common barriers to learning for pupils with SEND. ClassVR delivers exactly that — immersive, multisensory experiences that engage every learner, build understanding and open up the world, with no diagnosis needed. Turn your inclusion strategy into immersive reality.


Pupil Premium
Pupil Premium funding helps schools close the disadvantage gap. ClassVR makes that investment count — delivering immersive virtual field trips and rich, hands-on experiences that build cultural capital for disadvantaged pupils who might never access them otherwise. Boost engagement, widen horizons, and turn enrichment into measurable impact.

Clothworkers’ Foundation Open Grants Programme
Certain schools can apply to The Clothworkers’ Foundation for capital funding towards equipment and digital infrastructure — including ClassVR. Immersive, accessible learning helps pupils engage with experiences beyond the classroom. Fund a ClassVR set as part of your next capital project and transform inclusive teaching.
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National Lottery Awards
Bring immersive learning to your whole community. Schools and community groups can apply for £300–£20,000 to run ClassVR projects including, SEN support, employability, virtual school trips and holiday clubs.
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The Condition Improvement Fund
Title IV-A funding can be used to support the implementation of educational technology that enhances teaching and learning. Schools may use these funds to purchase ClassVR headsets, access curriculum-aligned content through Eduverse+, and provide professional development to ensure successful classroom integration.
ClassVR is the Complete VR and AR Solution for Education
The ClassVR Solution includes everything schools need to successfully deploy VR and AR into the classroom: award-winning hardware, curriculum-aligned content, intuitive classroom management tools, teacher training, and secure storage and charging – making integration effortless, impactful, and scalable.

Headsets
Ergonomically designed VR & AR headsets built specifically for education.

Immersive Content
Access thousands of curriculum-aligned
resources in our Eduverse libraries.

Classroom Management
The ClassVR Portal is fully integrated with every ClassVR headset. Giving educators real-time visibility and control.
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Training & Support
Technical and educational teams take teachers from set-up through training and beyond.
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Safe Storage & Charging
Rugged, lockable cases with built-in charging keeps devices safe and lesson-ready.

Device Management
Simplify school IT with ClassVR, centralised device management, remote monitoring and analytics in one platform.
Resources to Support you with your Grants and Funding Application
Grant Writing 101 – Fund your EdTech Resources
How to guide on how to write and what to include in your grant application to make it a success.
Grant Writing Support Webinar
Watch our educational expert run through what you need to know on Grant writing for education funding opportunities.
Grants and Funding Downloadable Pack
Our US Grants & Funding Pack is full of information about ClassVR to help you with your application.


