Virtual and Augmented Reality for High Schools

ClassVR – The Google Expeditions Alternative

Google Expeditions Alternative

ClassVR is designed with education in mind, providing everything you need to easily deliver virtual reality in the classroom – the perfect Google Expeditions alternative!

Our VR classroom solution comes complete with hardware, software and curriculum-aligned content and resources, providing everything teachers need to introduce VR learning in their lessons.

Classroom-Ready VR Headsets

Xcelerate VR Headset

Xcelerate

 Interactive VR for Career and Technical training – perfect for preparing students to take the next step.

Xplorer VR headset

Xplorer

The solution for virtual and augmented reality, bringing students out of the textbook and into immersive worlds.

6 Reasons to Choose ClassVR

Although Google Expeditions is no more, this is not the end of VR & AR in schools. Here are 5 reasons why ClassVR is the perfect Google Expeditions replacement:

ClassVR headset solution
Headsets

Ergonomically designed VR & AR headsets built specifically for education.

Immersive Content included in the ClassVR solution
Collaborative, Explorable VR Experiences

VR provides an immersive learning style allowing students to explore scenes independently or collaboratively as part of a group.

Classroom management is available with ClassVR
Create and Upload Your Own Content

Alongside the thousands of educational VR and AR resources provided in our portal, you can easily add your own 360° photos, videos, and 3D models.

ClassVR headset solution
Training & Support

Technical and educational teams take teachers from set-up through training and beyond.

Immersive Content included in the ClassVR solution
Safe Storage & Charging

Rugged, lockable cases with built-in charging keeps devices safe and lesson-ready.

Classroom management is available with ClassVR
Real-time Device Monitoring and Control

Our management system provides teacher controls to ensure lessons are controlled with real-time monitoring, lock headsets and dynamic points of interest to guide exploration.

Case Studies of ClassVR

Corley Academy

Corley Academy

Learn how Corley Academy use ClassVR to boost engagement, build confidence, and drive knowledge retention through immersive learning for students age 11 – 16.

Katherine Warington School logo

Katherine Warington School

Discover how Katherine Warington School enhance engagement with virtual reality.

St Mark's Anglican Community School logo

St Mark’s Anglican Community School

Discover how St Mark’s Anglican Community School in Australia is maximising the student experience with ClassVR.

Real Results: Enhancing Lessons with ClassVR

Use ClassVR in spanish Lessons

Spanish

See how students used ClassVR to explore the country of Spain and its culture.

Use ClassVR in Geography lessons

Geography

Discover how students geography lessons transformed when they could be fully immersed in different parts of the world.

Use VR in biology lessons

Biology

Read about how schools integrate ClassVR into their practical lesson on investigating cells.

How ClassVR Benefits Learning

Compared to learners taught with more traditional teaching methods, learners using a VR headsets are:

Increase focus on Students

4x

More Focused

Increase knowledge retention

4x

Quicker to Retain Knowledge

increase confidence in learning

275%

More Confident in Applying Learnings

*source: PWC

Get your FREE ‘50 Creative Ways to Use ClassVR’ in the classroom guide

Our free guide is designed to provide practical and inspiring examples of how schools all over the world are using our VR educational solutions as a teaching tool in the classroom.

Find out about how students of all ages have explored a wide range of content, from 360-degree images and videos to explorable scenes and tangible 3D augmented reality models.

All these resources are available in ClassVR and are used as pedagogical stimuli across the curriculum.

50 ways to use ClassVR

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Frequently Asked Questions

What is Google Expeditions?

Google Expeditions was an educational app developed by Google that allowed teachers and students to explore the world through virtual reality and augmented reality experiences. Just like ClassVR it allowed digital field trips to take students anywhere.

How to use Google Expeditions?

You could use Google Expeditions in your lessons to do the following:

VR Tours: Immersive 360-degree experiences using devices like Google Cardboard.

AR Experiences: Interactive 3D models that could be viewed in the classroom using mobile devices.

Guided Lessons: Teachers could lead students through curated tours with educational annotations.

Google Expeditions has been discontinued, but ClassVR provides a powerful alternative, offering a dedicated VR platform designed specifically for schools, with curriculum-aligned content and classroom management tools that make it simple and impactful to use.

Why is Google Expeditions shutting down?

Google decided to shut down the Expeditions app due to limited accessibility; immersive VR experiences required headsets and compatible devices, which weren’t always available to all students. That is why ClassVR is the perfect alternative, our Eduverse license is available on subscription and can be used on ClassVR, or any laptop or interactive screen that has access to an internet browser. Furthermore, ClassVR makes learning more accessible, focusing on increasing learning for SEND students and those with accessibility issues.