Benefits of Virtual Reality

The Benefits of Virtual Reality in the Classroom

We have collected a repository of helpful evidence and sources of how virtual reality has the capacity to push the boundaries of teaching, and how VR can help students meet learning outcomes.

Benefits of VR

A Pedagogical View of Using Virtual Reality

Excerpt: “This document has been written to explore current research into the use of virtual and augmented reality within the sphere of learning. We have collated research from a range of sources, studies and organisations to substantiate how and why virtual reality learning can be used to enhance and improve outcomes for learners in various contexts.”

Source: ClassVR – Avantis Education

Immersive Learning for the Future Workforce

Excerpt: “Experiential learning has long been argued as the most effective way to learn, and studies have shown that learning through experience increases learning quality and improves retention by up to 75 percent.”

Source: Accenture
Date: 2018

Augmented reality in Education — Cases, places, and potentials

Excerpt: “This paper will review uses of Augmented Reality both in mainstream society and in education, and discuss the pedagogical potentials afforded by the technology. Based on the prevalence of information delivery uses of Augmented Reality in Education, we argue the merit of having students design Augmented Reality experiences in order to develop their higher order thinking capabilities.”

Source: ClassVR – Educational Media International
Author: Bower M, Howe C, McCredie N, et al.
Date: 2014

Brain science: Why VR is so effective for learning

Excerpt: “One University of Maryland study found that median recall accuracy rates with VR headsets hit 90 percent compared to 78 percent for learning with desktop computers. In Beijing, students whose lessons were supplemented with VR averaged scores of 93 on a final exam, a 20 percentage point increase from those who simply utilized traditional classroom learning.”

Source: Verizon
Date: 23 July 2019

Immersive Virtual Reality Field Trips Facilitate Learning About Climate Change

Excerpt: “In all of our investigations, after experiencing immersive VR people demonstrated knowledge gains or inquisitiveness about climate science and in some cases, displayed more positive attitudes toward the environment after comparing pre- and post-test assessments.”

Source: Frontiers in Psychology
Date: 30 November 2018

How Virtual Reality Can Help Students Meet Learning Goals

Excerpt: “Engagement is one area of learning and instruction where technology alights well with where students are focusing their time and energy. Today’s students are digital natives, after all, so it’s not surprising to find that VR technology offers a means to better immerse students in their learning.”

Source: Mary Ann Liebert Inc.
Date: 19 February 2019

AR/VR in K–12: Schools Use Immersive Technology for Assistive Learning

Excerpt: “Technology helps educators give each student the attention he or she needs, through tools such as online learning modules, personal tablets and, now, virtual and augmented reality. Experts have found virtual environments can give students who require extra assistance the opportunities to build the skills they need to be as successful in the classroom as their peers.”

Source: Verizon
Date: 23 July 2019

Virtual Reality and Assistive Technology: Learn about the New New Things!

Excerpt: “How will this emerging technology enter the classroom and assistive technology space? In this session, Jaclyn Wickham, founder of AcclimateVR, explored some of the current and future applications for virtual reality (as well as some info on applications of Augmented Reality) to support students with autism and other disabilities.”

Source: CTS: Center on Technology and Disability

An Exploratory Study Examining Science Knowledge Retention When Using Augmented Reality/Virtual Reality

Excerpt: “The ability to transport students to the stars with VR or to create a scale solar system on students’ desks with AR has the potential to change the way students interact with science information. This study has shown that AR and VR can both be used effectively to teach science-based information.”

Source: Mary Ann Liebert Inc.
Date: 19 February 2019

The Promise of Immersive Learning: Augmented and Virtual Reality’s Potential in Education

Excerpt: “AR/VR solutions can enhance classroom experiences and expand opportunities at all levels of learning. The federal government should support further innovation by investing in research, skill-building, content development, and equitable adoption of immersive technologies.”

Source: ITIF: Information Technology & Innovation Foundation
Date: 30 August 2021

Learning in virtual reality: Effects on performance, emotion and engagement

Excerpt: “Participants in the VR condition also showed better performance for ‘remembering’ than those in the traditional and the video conditions. Emotion self-ratings before and after the learning phase showed an increase in positive emotions and a decrease in negative emotions for the VR condition.”

Source: Association for Learning Technology
Date: 2018