VR Content Designed For Education

Immersive Content Available on the ClassVR portal

At ClassVR, we offer hundreds of thousands of immersive scenes, images, and videos, each designed to spark curiosity and deepen understanding across every subject and age group.

Whether you’re teaching science, history, literature, or geography, each subject or topic has access to mulitple ready-to-use lesson plans, multi-sensory experiences, and interactive content that bring your curriculum to life.

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  • Career Training Teaching Material

    Career Training

    Develop practical skills in a safe, hands-on environment, stepping into roles like criminal investigator, nursing assistant, or executive chef to gain real-world…

  • Computing Teaching resource

    Computing

    Dive into the world of computing and see how computers have evolved over time, uncovering the technology and innovations that power our…

  • Art and Design Teaching Material

    Art and Design

    Spark creativity as students explore digital art, vibrant street murals, stunning sculptures, paintings, and world-famous galleries while inspiring their own artistic expression.

  • History teaching material

    History

    journey through ancient societies, explore the Aztecs and Ancient China, learn from the Holocaust, and experience castles and Ancient Rome.

  • Biology Teaching Material

    Biology

    Immerse students in living systems, from cells and skeletons to plants, animals, and ecosystems, to enhance understanding and support lessons across the…

  • Mathematics Teaching Material

    Mathematics

    Explore 3D shapes, puzzles, fractions, decimals, and ratios in VR and see how immersive experiences make math easier to understand and apply.

  • English teaching material

    English

    Build your English skills through interactive and immersive experiences in spelling, grammar, punctuation, and poetry.

  • Water Transport Teaching material

    Water Transport

    Set sail on an adventure from peaceful lakes to the open ocean and explore boats, sails, submarines, and more!

  • Modern Buildings Teaching Materials

    Modern Buildings

    Explore the world’s most iconic structures, from the towering Petronas Towers to the Burj Khalifa, and discover how buildings of all shapes…

 Immersive Content for Every Lesson

Every piece of ClassVR content is designed to support your curriculum and make lessons more engaging. With ready-to-use resources, you can bring immersive learning into any classroom with ease.

ClassVR Resources Includes

  1. Learning objectives to guide outcomes
  2. Discussion prompts to spark curiosity
  3. Suggested activities for hands on learning
  4. Cross-curricular links to broaden connections
  5. Worksheets and quizzes to integrate to lesson plans

Types of VR/AR Resources

3D Models

Immersive scenes

360° images and videos

Frequently Asked Questions

What is the Eduverse?

The Eduverse is the home for all ClassVR content. It includes explorable scenes, 360° images and videos, and 3D models – everything teachers need to bring immersive learning into the classroom.  

We offer different subscription options:  

  • Eduverse – A complete library of immersive VR and AR content, designed to support teaching across the curriculum. 
  • Eduverse+ – For schools ready to take immersive learning further, with tools to create, explore, and connect learning to the real world. Including AI content generation, interactive 3D models and immersive wildlife experiences.  

EduverseCTE – Interactive simulations designed to bridge the gap between classroom learning and real-world careers. Includes job shadowing, soft skills practice, and hands-on technical training.  

Is the content curriculum-aligned?

Yes. All ClassVR content is curriculum-aligned. 

Our team of Education Specialists create and curate content that reflects classroom learning and provide teacher and student notes to guide learning. These resources make it easier to plan and deliver lessons with confidence. 

Can I use ClassVR immersive content in a different headset?

Yes, our Eduverse subscriptions can be used on any VR headsets as long as they have access to an internet browser.

To get started with Eduverse, click here to contact sales.

What age ranges does ClassVR cater for?

ClassVR headsets are designed for all ages, with adjustable straps and lenses that make them comfortable and accessible for every student. 

The Xplorer headset is ideal for early years, primary and lower secondary use, while the Xcelerate headset is designed for older students and offers a more advanced, interactive experience. 

Can teachers create their own VR content?  

Educators can easily create and upload their own content to the ClassVR Portal. This could be 360° photos and videos captured on a camera or interactive resources designed on third-party applications such as ThingLink or CoSpaces.