VR Content Designed For Education

Immersive Content Available on the ClassVR portal

At ClassVR, we offer hundreds of thousands of immersive scenes, images, and videos, each designed to spark curiosity and deepen understanding across every subject and age group.

Whether you’re teaching science, history, literature, or geography, each subject or topic has access to mulitple ready-to-use lesson plans, multi-sensory experiences, and interactive content that bring your curriculum to life.

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  • Pre-historic Teaching Material

    Pre-historic

  • Teacher counting resource

    Counting

    Teach primary and early years how to count with XR. Increase their knowledge retention by visuals and experiences they will find hard…

  • Literacy Teaching resources

    Literacy

    Immerse students in classic tales, timeless plays, and poetry, letting them experience the characters, settings, and emotions firsthand to inspire a love…

  • Languages teaching materials

    Languages

    Engage students in practicing new languages while expanding vocabulary and deepening their understanding of the cultures and customs.

  • Science Teaching Materials

    Science

    Immerse students in the study of life cycles, diseases, cells, weather, and much more, turning complex topics into interactive experiences.

  • SEND teaching resources

    SEND

    Provide students with immersive sensory rooms designed to create both stimulating and calming environments that support focus and enhance learning.

  • Spanish Teaching Material

    Spanish

    Explore the history of the language, practice speaking, and immerse students in the cultures and countries where Spanish is spoken.

  • Religous Education Teaching Material

    Religous Education

    Immerse students in the world’s religions by exploring places of worship, cultural traditions, festivals, and religious art to deepen understanding and promote…

  • PSHE Teaching Material

    PSHE

    Engage students in understanding different communities and cultures by exploring weddings, schools, and arts from around the world to build empathy and…

 Immersive Content for Every Lesson

Every piece of ClassVR content is designed to support your curriculum and make lessons more engaging. With ready-to-use resources, you can bring immersive learning into any classroom with ease.

ClassVR Resources Includes

  1. Learning objectives to guide outcomes
  2. Discussion prompts to spark curiosity
  3. Suggested activities for hands on learning
  4. Cross-curricular links to broaden connections
  5. Worksheets and quizzes to integrate to lesson plans

Types of VR/AR Resources

3D Models

Immersive scenes

360° images and videos

Frequently Asked Questions

What is the Eduverse?

The Eduverse is the home for all ClassVR content. It includes explorable scenes, 360° images and videos, and 3D models – everything teachers need to bring immersive learning into the classroom.  

We offer different subscription options:  

  • Eduverse – A complete library of immersive VR and AR content, designed to support teaching across the curriculum. 
  • Eduverse+ – For schools ready to take immersive learning further, with tools to create, explore, and connect learning to the real world. Including AI content generation, interactive 3D models and immersive wildlife experiences.  

EduverseCTE – Interactive simulations designed to bridge the gap between classroom learning and real-world careers. Includes job shadowing, soft skills practice, and hands-on technical training.  

Is the content curriculum-aligned?

Yes. All ClassVR content is curriculum-aligned. 

Our team of Education Specialists create and curate content that reflects classroom learning and provide teacher and student notes to guide learning. These resources make it easier to plan and deliver lessons with confidence. 

Can I use ClassVR immersive content in a different headset?

Yes, our Eduverse subscriptions can be used on any VR headsets as long as they have access to an internet browser.

To get started with Eduverse, click here to contact sales.

What age ranges does ClassVR cater for?

ClassVR headsets are designed for all ages, with adjustable straps and lenses that make them comfortable and accessible for every student. 

The Xplorer headset is ideal for early years, primary and lower secondary use, while the Xcelerate headset is designed for older students and offers a more advanced, interactive experience. 

Can teachers create their own VR content?  

Educators can easily create and upload their own content to the ClassVR Portal. This could be 360° photos and videos captured on a camera or interactive resources designed on third-party applications such as ThingLink or CoSpaces.