
ClassVR Update - January 2020
Giving your students to opportunity to explore their topic allows them to build deeper, more meaningful experiences than ever before. At launch there are fifteen scenes available on the ClassVR...
Giving your students to opportunity to explore their topic allows them to build deeper, more meaningful experiences than ever before. At launch there are fifteen scenes available on the ClassVR...
We are delighted to announce that once again Avantis has been named as the ‘Exporter of the Year” at the prestigious BETT Awards 2020. The award recognises ClassVR’s success in...
Alongside the team from Thinglink HQ, our development team have created a simple interface within the ClassVR portal that allows you to seamlessly take Thinglink media and paste it into...
We are giving you the opportunity to win a Back to the Future Experience Day for your school with a visit from the DeLorean. To enter, simply upload a 2...
The immersive features of ClassVR provide an ideal environment to teach empathy to students in a culturally diverse world. Our library of content contains several ready made playlists that can...
We’ve been ClassVR users now for around a year, and we decided to take the plunge after I’d investigated Red Box, Lenovo and Google Expeditions. We were worried about purchasing...
Is ClassVR suitable for university students? This is a question we hear a lot within the Avantis offices, so our latest blog will be investigating exactly how and why ClassVR...
The latest update to the ClassVR software has bought with it a few small (but significant) changes. Firstly, we have taken on board feedback from our users and implemented the...
The world’s first Virtual and Augmented Reality set designed specifically for schools, ClassVR from Avantis has been announced as finalists in the Best Classroom Technology Solution category, the Best AR/VR...