Virtual and Augmented Reality for High Schools

Virtual and Augmented Reality for Secondary Education

VR in Education for Years 7-10

ClassVR supports Australian secondary schools by delivering immersive, curriculum-aligned learning experiences designed for students in Years 7–10.

Aligned to the Australian Curriculum v9.0, ClassVR helps students engage more deeply with subjects including Science, Geography, History, Digital Technologies, and STEM through inquiry-based and experiential learning. From exploring bushfire behaviour and reef ecosystems to analysing historical events and visualising complex scientific concepts, ClassVR enables students to connect classroom learning with real-world Australian contexts in meaningful and engaging ways.

Classroom Ready Headsets For High School Education

Xcelerate

Xcelerate

 Interactive VR for Vocational Educational training – perfect for preparing students to take the next step.

Xplorer

Xplorer

Immersive inclusive, curriculum-aligned experiences that support deeper inquiry, critical thinking, and real-world learning.

How Virtual Reality Benefits Lessons

Take Any Student, Anywhere, at
Any Time

With ClassVR, schools can bring immersive learning experiences directly into the classroom, allowing students to explore places, cultures, environments, and historical moments safely, inclusively, and without the barriers of travel.

ClassVR makes immersive learning accessible for students of all backgrounds, enabling schools to deliver engaging virtual experiences without the cost, logistical complexity, or time constraints of traditional excursions.

STEM Concepts Made Simple

Abstract and theory-based STEM subjects can often be challenging for students to visualise and fully understand.

Using ClassVR’s interactive AR cubes, students can explore and manipulate detailed 3D models far beyond what static textbook images can provide — from human cells and body systems to molecules, engineering structures, and planetary motion. By allowing students to investigate concepts in a hands-on and visual way, ClassVR supports inquiry-based STEM learning while helping engage diverse learners through experiential and inclusive classroom experiences.

Multi-Sensory Learning

Immerse students in engaging, real-world learning environments that support deeper understanding and long-term knowledge retention across the curriculum.

ClassVR combines visual, auditory, written, and interactive learning experiences to help students engage with concepts in multiple ways, supporting a wide range of learning styles and classroom needs. By creating immersive and hands-on learning opportunities, teachers can make lessons more accessible, inclusive, and memorable while helping students build stronger connections to key concepts and real-world contexts.

ClassVR in High Schools

ClassVR is designed with student wellbeing, online safety, and classroom management in mind, providing teachers with a secure and fully controlled immersive learning environment. With age-appropriate content, simple device management, and no unrestricted internet access required during lessons, schools can confidently deliver engaging VR and AR experiences in a safe and supportive classroom setting.

ClassVR in High Schools

Transform Teaching with ClassVR in Every Subject 

ClassVR supports deeper learning, critical thinking, and enquiry-based education. With access to hundreds of thousands of immersive resources, educators can enhance lessons across subjects, making complex concepts clearer and learning more impactful. 

Want to Learn More?

Our friendly team is here to answer your questions, show you how the content aligned to the cirriculum, and help you explore how ClassVR can fit into your teaching. 

How ClassVR Benefits Learning

Compared to learners taught with more traditional teaching methods, learners using a VR headsets are:

Increase focus on Students

4x

More Focused

Increase knowledge retention

4x

Quicker to Retain Knowledge

increase confidence in learning

275%

More Confident in Applying Learnings

*source: PWC

Why Schools Trust ClassVR

  • Colegio Escolapios