VR Field Trips for the Classroom
Take Students Anywhere… and have them back in time for recess
- Built for Education
- No permission slip required
- Designed with Accessibility and Inclusion in mind
- Aligned to National Educational Standards
From $219/month
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As Seen In
Our Xplorer Headset is Designed for Virtual Field Trips
Xplorer is purpose-built for collaborative classroom use, with an adjustable strap and easy-to-clean hardware.
Xplorer is an accessible, easy-to-use tool that lets students go anywhere in the world through a high-impact lens

Why Schools Choose ClassVR
- Simple to Use
- Proven Results
- Globally Trusted
FREE Virtual Field Trip
Take students on an future thinking adventure
Help them become enviromentally responsible students through our Future Forest Experience. This resource contains a full, lesson plan and immersive learning resources.


How are Schools Implementing Virtual Reality in the Classroom? Get our guide today!
Take students on an future thinking adventure
Our “50 Creative Ways to Use ClassVR” provides practical and inspiring lesson ideas directly from our customers. Learn how students of all ages have explored a wide range of content in line with the curriculum, find out how teachers have used VR as part of their smart classrooms and how you could spark learning opportunities in your school’s classroom setting!
Trusted by Schools Across the USA
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Amanda Hunt,
Oak Run Middle School
“Our district is using VR and AR in a variety of ways. Teachers in all subjects such as foreign language, history, English and more are taking students on virtual field trips to famous locations throughout the world, allowing students to view these places in a more involved way than just looking at a photo.”
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Branden Wells
Salem City School – Texas
“ClassVR makes the most abstract content come to life. No matter what you’re learning about, ClassVR can take it from dry to immersive instantaneously! Your students will be engaged, excited, invested and hungry for more! The amount of content is truly endless, and with additional features like CoSpaces and Avantis World, educators will never run out of ideas.”
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Bryan Cutter, Principal
Montgomery Public Schools, USA
“I wanted to find a way to use VR to immerse students in experiences where they can virtually travel to different places and have experiences that enhance the curriculum.”
Explore VR Field Trips Content Library
Unlock thousands of curriculum-aligned resources designed to bring learning to life. From interactive 3D models and explorable scenes to immersive VR experiences, the Eduverse library makes it easy to browse by subject and age group. Whether you’re teaching science, math, history, or the arts, you’ll find ready-to-use content that engages students and deepens understanding.

See ClassVR in Action
Every day, teachers around the world use ClassVR to help boost student engagement, deepen understanding and support long-term knowledge retention across every subject.

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