School VR Subjects: VR Math Resources
Develop your students’ knowledge in Math with our VR & AR resources.
Virtual Reality for Mathematics

Make Difficult Concepts Clear
From simple estimation and counting through to complex geometric concepts, virtual reality Math helps students visualise ideas that are often hard to grasp in the classroom. With ClassVR, abstract formulas and shapes come to life—whether it’s exploring the properties of 3D solids, understanding symmetry, or investigating how fractions and percentages work in real-world settings. Our curated VR Math resources allow learners to explore and interact with Math concepts in a dynamic, engaging way, making learning more meaningful and memorable.

Make Math Lessons Fun and Creative
With VR Math activities, students can immerse themselves in exciting real-world and abstract environments. Imagine taking a virtual trip to a Bayern Munich home game and using estimation skills to calculate how many fans are in the stadium. Or, dive into mesmerizing 360° fractals to understand patterns, scale, and infinity in a way textbooks cannot. You can even hold a hexagonal paraboloid in your hands using the ARCube, giving students a tangible connection to complex geometry. By blending creativity with virtual reality Math, teachers can transform lessons into interactive experiences that inspire curiosity and improve understanding.
Virtual Reality Headsets for Math Lessons
Xcelerate
VR for Math in Middle and High School
Xplorer
VR for Math in Elementary School
New for 2026
Everything schools need to deliver immersive STEM learning.
EduverseSTEM transforms STEM education from passive learning into active discovery by combining immersive VR technology, curriculum-aligned STEM content, classroom management tools and a Gold Standard Project-Based Learning Framework.
World-class content, expertly curated
Featuring more than 500 curriculum-aligned STEM experiences and unlimited creation opportunities, EduverseSTEM brings together ClassVR’s award-winning STEM content with content from leading education and XR specialists in one expertly curated, classroom-ready content library.
Across biology, chemistry, physics, engineering & technology, computing and more, students investigate real-world concepts, conduct virtual experiments, solve engineering challenges and develop the critical thinking, creativity and problem-solving skills that underpin STEM learning.
The M in STEM woven in
There is no standalone math library included with EduverseSTEM, because in the real world, math doesn’t stand alone. Measurement, data
analysis, modeling and quantitative reasoning appear in every subject library, in every experiment, in every
engineering challenge. EduverseSTEM gives math teachers the applied contexts their subject has always
needed: students aren’t practicing equations in isolation, they’re using them to get a result that matters
Use ClassVR to Teach the Following Math Modules:

Engineering

Science

Computing

3D shapes

Counting

Fractals

Measurements

Shapes and Geometry

Fractions, Decimals and Percentages
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Using ClassVR in Math Lessons

Lines and Angles
Discover how Franklin High School used ClassVR to help identify attributes of lines and angles in a virtual world.

Creating 3D Shapes
Discover how you can utilize ClassVR to create exciting maths lessons and add value by creating & viewing 3D shapes.
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Estimation & Prediction
Discover the impact on learning ClassVR had to students looking at shapes.



