STEM Education that Inspires Discovery, Design and Creation

  • 6dof Virtual Reality Headsets
  • Award-winning Curriculum-mapped content
  • Gold Standard Project Based learning materials
  • Complete Classroom and Device Management

Trusted by 7000+ Teachers
across the UK schools

A Solution for Designed for STEM Education

EduverseSTEM brings together ClassVR Xcelerate headsets, immersive STEM content, classroom and device management, teacher training and ongoing support, giving schools everything they need to deliver immersive STEM learning with confidence.

ClassVR headset solution

Lightweight Interactive Headsets

Includes ClassVR Xcelerate 6DoF headsets, ergonomically designed for safe, comfortable classroom use.

ClassVR headset solution

Interactive STEM Content

Includes 500+ expertly curated EduverseSTEM experiences from ClassVR and specialist content partners, plus the complete Eduverse curriculum library of immersive, curriculum-aligned content.

ClassVR headset solution

Project-Based Learning

Five extended, cross-curricular STEM projects aligned with the PBLWorks Gold Standard framework help students apply their learning to real-world challenges through investigation, simulation, engineering and presentation.

ClassVR headset solution

Classroom & Device Management

The ClassVR Portal gives teachers the tools to manage immersive learning across the classroom, including lesson delivery, real-time monitoring and headset management.

ClassVR headset solution

Training & Ongoing Support

Guided setup, teacher training and ongoing support help schools implement EduverseSTEM confidently and embed immersive STEM learning into everyday teaching.

ClassVR headset solution

Safe Storage & Charging

Secure, lockable cases with built-in charging keep Xcelerate headsets protected, organised and ready for the next lesson.

Benefits of VR for STEM Education

Compared to learners taught with more traditional teaching methods, learners using a VR headsets are:

Increase focus on Students

4x

More Focused

Increase knowledge retention

4x

Quicker to Retain Knowledge

increase confidence in learning

275%

More Confident in Applying Learnings

*source: PWC

Grants and Funding Available for UK Schools

ClassVR headset solution
Wolfson Foundation Grants

Grants of £15,000–£100,000 are available to high-achieving state-funded secondary schools and sixth-form colleges for capital projects that improve STEM teaching facilities.

Immersive Content included in the ClassVR solution
Royal Society Partnership Grants

Grants of up to £3,000 support UK schools and colleges running hands-on STEM projects and STEM projects for students with SEND.

Classroom management is available with ClassVR
Armourers and Brasiers’ Gauntlet Trust

Offer between £500 and £3,000 for specific STEM projects, equipment or enrichment activities.