One Immersive Learning Platform. VR, AR, and 360° Content.
Give every subject a hands-on, immersive lesson — without juggling three different tools or vendors.
100,000+ immersive lessons across every core subject
Request a Quote
Immersive Learning with ClassVR
Immersive learning uses VR, AR, and 360° video to put students inside a lesson instead of reading about it. Using ClassVR Teachers can immerse them into the world their lesson is about.
Using VR transforms every lesson into a journey they’ll carry with them long after the class is over.
Take your students to the Seven Wonders of the World, let them marvel at every intricate detail, and spark a sense of wonder that no textbook alone can ignite, all from the safety of the classroom.
One platform, three formats
ClassVR has been designed to five every subject a hands-on, immersive lesson. Without juggling three different tools or vendors.
Virtual Reality
Every VR experience in ClassVR is curriculum-aligned and teacher-controlled, drawn from a library of over 100,000 standards-correlated resources spanning science, humanities, career and technical education, and special education.
With our Virtual Reality headsets, there is no permission slips, budget or resource barriers to take students to the place they are learning about. Put an entire class inside a Mars rover, on the deck of the International Space Station, or walking the streets of Pompeii.
Every VR experience in ClassVR is curriculum-aligned and controlled by the teacher, drawn from a library of over 100,000 standards-correlated resources spanning science, humanities, career and technical education, and special education.
Augmented Reality
Bring digital 3D models into the physical classroom. Using the ClassVR headset’s front-facing camera and AR cube, students can hold a beating heart in their hands, rotate a DNA helix, or examine the inner workings of a car engine. Choosing from a library of 500+ models that turns abstract concepts into something they can look at from every angle.
Artificial Intelligence
With EduverseSTEM and EduverseAI, Students become creators not consumers, generate a custom 360° scene from a single written prompt in seconds, code and build virtual elements they can interact with in the headsets. Perfect solution for creative writing, recreating a historical moment, or driving an interest and engagement to STEM subject.
Included in the ClassVR Solution
Everything your school needs to introduce classroom technology — hardware, content, training and support in one solution.

ClassVR Headsets
Ergonomically designed VR & AR headsets built specifically for education.

Immersive Content
Access thousands of curriculum-aligned
resources in our Eduverse libraries.

Classroom Management
The ClassVR Portal gives educators real-time visibility and control.
.png)
Training & Support
Technical and educational teams take teachers from set-up through training and beyond.
.png?updatedAt=1758536654890)
Safe Storage & Charging
Rugged, lockable cases with built-in charging keeps devices safe and lesson-ready.

Device Management
Simplify school IT with ClassVR, centralised device management, remote monitoring and analytics in one platform.
How ClassVR Benefits Learning
Compared to learners taught with more traditional teaching methods, learners using a VR headsets are:
4x
More Focused
4x
Quicker to Retain Knowledge
275%
More Confident in Applying Learnings
*source: PWC
READY WHEN YOU ARE
See ClassVR in Your Own Classroom
At ClassVR, every school gets a dedicated technical account manager and direct access to our support team. Our teachers and EdTech specialist provide clear, practical help, from setup and training to troubleshooting – online or by phone.
No obligation, and no equipment needed for demo.
Trusted by schools, trusts and international groups worldwide
