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Management of Virtual Reality headsets by school teachers

Now you've built your VR lesson, deliver it to every student simultaneously, and guide them through the experience, highlighting points of interest and promoting collaboration and peer discussion along the way. ClassVR helps you monitor what they are seeing, helping keep everyone on track.

LAUNCH ACTIVITIES SIMULTANEOUSLY

ClassVR portal allows the teacher to deliver a defined playlist of resources to multiple headsets simultaneously.

A simple set of ‘play’ and ‘pause’ controls sends resources to headsets and starts experiences. Videos are all sequenced simultaneously, so every student will be seeing the video at the same point, allowing teachers to describe and comment as it plays.

Deliver subjects to many student VR headsets
Virtual Reality Headset Tracking

DYNAMIC POINTS OF INTEREST

Students can be so immersed in a VR experience, it can be hard to get their attention. With ClassVR’s dynamic ‘Point of Interest’ (POI), teachers can guide students to look at a specific part of a VR experience, by simply clicking anywhere on the 360 image that is playing.

In the headsets, students will see a ‘breadcrumb’ trail, leading them towards the POI, and when the reach it they will see an icon, pointing out the item the teacher has highlighted.

STUDENT HEAD TRACKING

Understanding where children are looking is almost impossible when they are wearing VR headsets.

ClassVR’s innovative head tracking feature allows teachers to have a view of exactly where each student is looking in their headset.

Tracking of students VR headsets within school
Real-time preview view of student vr headset video

REAL-TIME HEADSET VIEW

Small icons, depicting each child’s headset ‘point of view’ (POV), are displayed on the┬áportal, allowing teachers an instant glance to see if they are all focused in the right place.

These icons deliver real-time tracking of headset movement and orientation, providing valuable feedback to teachers.

ACTIVITY LOCK FOR FOCUS

When delivering a lesson, the headsets automatically lock into the selected activity from the playlist.

Button presses or gestures are disabled, ensuring the student remains in the current experience, under the teachers control.

Activity lock feature on school VR headsets

INTRODUCTION VIDEO: DELIVERING LESSONS USING THE CLASSVR PORTAL

The following short video will give you an introduction to how the ClassVR Portal can be used in a typical classroom scenario, to seamlessly deliver a virtual reality lesson.