World's first virtual reality set designed for schools launches at Bett 2017

LONDON, EXCEL, January 25-28 2017, Stand C100: Educational technology company Avantis Systems, creators of award-winning LearnPad and ClassCharge, launches ClassVR – the world’s first virtual reality set designed specifically for schools.

ClassVR has been designed to give schools everything they need to deliver a managed and controlled Virtual Reality experience within the classroom. With fully integrated headsets, a robust charging and storage unit, classroom controls for the teacher, over 500 VR and AR activities, structured curriculum-aligned lesson plans, unique gesture-based controls and a team of educational specialist ready to help schools implement this exciting new technology, ClasssVR is set to revolutionise engagement within the classroom.

The innovative solution comes complete with pedagogically sound lesson plans, enabling teachers to introduce this cutting-edge technology straight out of the box. Engaging students like never before, ClassVR opens up a world of new experiences for students making it possible for them to visit distant places, view wondrous sights and explore our natural world – all from the safety of the classroom.

ClassVR has a number of unique features, including innovative gesture-based controls, enabling students to navigate through menus and content by simply using their hands, without the need to fumble for button presses or hold a physical controller. The gestures make student-led activities simple and enables them to instantly launch the content they would like to explore. Hand gestures are read by the inbuilt camera and are a fun way to interact with the devices and content.

Example VR Lesson Plans & Ideas

For teacher-led VR lessons, the classroom control offered through Avantis’ award-winning ClassConnect gives schools an unrivaled classroom VR experience. The ClassConnect classroom management portal enables schools to simplify the management of virtual reality in their lessons. ClassConnect gives teachers an intuitive way to discover and deliver engaging content, as well as control and manage the full experience of ClassVR within any environment, all from a simple web page.

ClassVR provides exceptional value for money with the Classroom Sets priced at £1999, containing 8 ClassVR headsets, a storage and charging case to ensure they are always accessible and ready for class, and a range of curriculum aligned VR and AR resources.

Nik Tuson, CEO of Avantis says:

“We’re incredibly excited to launch such a ground-breaking piece of technology for schools. As with all our innovations, ClassVR utilises cutting edge technology and makes it relevant and impactful in the classroom. What better way to engage children than to offer them activities and lessons they could never experience in real life. It is truly inspiring.”

“The prelaunch interest from our schools has been extraordinary and we can’t wait to see the impact ClassVR will have on engagement and knowledge retention in class.”

Children using virtual reality headsets at Bett 2017