ClassVR announced as VR Award finalists for 2019

The world’s first Virtual and Augmented Reality set designed specifically for schools, ClassVR from Avantis has been announced as finalists in both the VR Education and Training of the Year category and the Innovative VR Company of the Year category in the VR Awards 2019.

With numerous education awards to its name, this is the first time ClassVR has entered the prestigious international VR Awards which have been created to identify outstanding achievements in VR and continue to celebrate the fantastic work of the VR industry. Recognised for its pioneering use of VR and AR in education and public sector projects around road safety and fire and rescue, ClassVR is finalist for the “Innovative VR Company of the Year”.

ClassVR has also been shortlisted for its outstanding partnership with London Grid for Learning to accelerate Virtual and Augmented Reality learning in more than 3000 UK schools. LGfL is the largest community of schools in the UK, with 97% of London schools counted among their subscribers. The strategic partnership between both organisations was announced last year to give LGfL schools the opportunity to drive outcomes through Virtual Reality (VR) and Augmented Reality (AR) by using ClassVR technology. ClassVR’s work with 30 key VR champion schools to highlight best practice within the classroom was a key factor in the shortlisting in the “VR Education and Training of the Year” category.

The winners of the 3rd annual VR Awards will be announced from the shortlist at the Awards Ceremony on Monday 11th November 2019.

VR Awards Finalist Logo
ClassVR headset

Huw Williams, Sales and Marketing Director at Avantis comments:

ClassVR Logo

“We are incredibly proud to be recognised by the wider VR community for the work we are doing to integrate this exciting technology into the classroom. It’s great to be named alongside so many exciting and well-respected companies that are pushing the boundaries of VR. It’s also fantastic to be able to share this recognition with our VR champion schools that do such a good job of driving the use of VR within their schools on a daily basis.”

About ClassVR –

ClassVR from Avantis is a ground-breaking technology designed specifically to help raise engagement and increase knowledge retention for students of all ages and abilities.

ClassVR is a cost effective Virtual, Augmented and Mixed Reality system designed exclusively for the classroom, comprising all the necessary hardware, software, content, tools, training, support and implementation services that a school needs to successfully deploy this exciting and engaging technology.

The ClassVR package includes: a set of ‘standalone’, fully-integrated headsets in a ruggedized portable storage and charging case or classroom trolley; a custom student-friendly user interface and gesture based controls; a range of curriculum aligned educational VR, AR & MR resources; and a web-based portal that empowers teachers to control and manage devices with ease.

Our team of educational and technical specialists are on hand to support schools as they implement ClassVR, offering everything from teaching ideas and hands-on training to full installation and technical troubleshooting.