Case Studies

Over 40,000+ classrooms worldwide use ClassVR to deliver immersive learning. Discover how they’re teaching with ClassVR and hear some of their success stories below!

Sioux Central Community School District (Student Age 3-12)

Discover how Sioux Central Community School District, Iowa are creating exciting and engaging lessons with ClassVR!

Published: 20 April 2022 Read More

Donegal School District (Student Age 5-18)

Discover how Donegal School District, Pennsylvania have successfully implemented ClassVR throughout their classrooms.

Published: 17 March 2022 Read More

Winton Woods City Schools (Student Age 3-18)

Discover how Winton Woods City Schools, Ohio are using ClassVR and CoSpaces to deliver project-based learning.

Published: 25 February 2022 Read More

Ysgol Bryn Teg (Student Age 3-11)

Discover how the teachers at Ysgol Bryn Teg, Wales are delivering immersive virtual reality learning experiences with ClassVR!

Published: 1 February 2022 Read More

BIOLOGY - Digestive System (Student Age 9-10)

Discover how Diamond Junior School used ClassVR to learn about the different parts of the digestive system and understand their specific functions.

Published: 19 February 2021 Read More

HISTORY - Battle of Britain (Student Age 15-18)

Discover how Stanberry R-II use ClassVR to provoke discussion around warfare during their Battle of Britain topic.

Published: 30 March 2020 Read More

BIOLOGY: Biological Systems (Student Age 10-11)

Discover how the University of Glasgow tested the effects of virtual reality in education for understanding complex concepts and improvement engagement.

Published: 23 March 2020 Read More

CHEMISTRY - Elements & Compounds (Student Age 16-17)

Discover how the State Correctional Institution, Muncy, Pennsylvania used ClassVR to explore and compare 3D elements and compounds.

Published: 16 March 2020 Read More

CREATIVE WRITING - Under the Sea (Student Age 9-11)

Discover how Daviot Primary School used ClassVR to develop their writing skills by letting them experience the sea using VR before writing.

Published: 10 March 2020 Read More

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